![]() ![]() The Xindi-Insectoid Olaen Heavy Escort Carrier features a science command lt cdr which is even better. The Jem Hadar Strike Ship has a universal command lieutenant and also has intelligence seating so it could actually work quite well. There are other ships that can do something similar: for Federation captains the T6 Advanced Escort, which came out long after I had already bought my complete Akira set, has a very close bridge officer seating to the Manticore, and can actually do even more firepower with its extra tactical lieutenant slot, though it would be painfully short on healing if it used all the same non-tactical offensive abilities used in the Manticore build. Of course, the Klingon Duv’qu and Romulan Dinaes would be just as applicable, possibly more so since they have cloaking devices and the ambush bonus that comes with them. Tactical captain in the fleet Manticore Heavy Destroyer. I guess there are some perks for being a subscriber. ![]() ![]() There were some lockbox ships that do fit the bill, but one ship was perfect: the Veteran Heavy Destroyer. I’d really hoped that when the T6 Akira came out it would have command seating but no such luck. Sure, there are plenty of command ships, all of them far too slow to use as a forward firing escort, and plenty of intelligence or pilot seated escorts which, while they can do nice things, don’t have much synergy with torpedoes. And sadly, the devs had been loath to give us a command seated escort. kinetic and periodically upgrades your next torpedo attack to high yield 1. Intelligence and pilot are nice, but the one ability that turns a torpedo boat from average to awesome is concentrate firepower, which gives a large damage resistance debuff vs. With Delta Rising and the subsequent specialization system, trait expansion, and new gear, there was suddenly a great potential for an extremely potent photon torpedo boat with one small but soul crushing caveat: it had to have command seating. Prior to Delta Rising, my best was a 26.4k run in a fleet Armitage mostly photon build, and I was happy to get it. After a while they removed that restriction, allowing specialized use of quantum or photon and a resulting improvement in firepower, but even then, and accounting for the long awaited release of reputation system special quantum or photon torpedoes, it was tricky business to coax really good performance out of a torpedo boat. It was a rainbow of quantum, photon, plasma, hargh’peng, and tricobalt and/or bioneural warheads, and never all that effective. I’ve long been a torpedo boat captain, starting way back in the day when torpedoes of the same type shared cooldowns so that the only way to maintain a decent rate of fire was to use all different types of torpedoes. While some of that is down to probably not best use of a Scimitar, this ship hits very hard, especially in short spurts. Over email I explained the build, gave him a few options, and a couple of weeks later was rewarded with an effusive email saying how much he liked the ship, how good it was, and how it had even outperformed his Scimitar. I broached the subject to him and he was surprisingly keen. In the middle of all that (and it was a lot of writing because I tend to go on and on into ever more detail), I realized that he was a lifetime subscriber using the veteran rewards ship, and this gave me the opportunity to try something that I had had kicking around in my head for quite some time. He had wanted me to take a look at his builds to see if there was anything I could recommend to improve them. I was talking with one of our regular members. You hate to say it, but you’re getting a little bored with the repetition. You’re a lifetime subscriber you’ve flown beam boats and cannon escorts, maybe even a little science and a torpedo as a secondary weapon. So you’ve been an STO regular for a very long time. ![]()
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